Having been in beta for a while I’m genuinely excited to see Mocha (of the camera tracker fame) releasing VR tools for heavy duty 360 post-production. Dozens of useful features – rig clean-up, roto, tracking etc. – have been carried over from the original Mocha software into spherical space, plus the arrival of some new tools like re-orient and lens compositing.
Everything is explained in depth on the product page, and this post would be remiss without a video so put the kettle on and plough through all these. Will it replace the Mettle SkyBox workflow? For me, probably yes.